September 27th, 2008
Roleplaying is an extremely broad genre, ranging from use in training situations (such as for MDs and Nurses) to competitive video games. The resultant rule spectrum is extremely broad and not something that is easily defined (nor should it be). Despite that, we’ve come up with a few basic rules that generally apply across all roleplaying situations.
- Know the ruleset - All roleplaying games and situations should have clearly defined rules and parameters that the participants must follow. Defining an adequate ruleset is the responsibility of the organizer and is the first important step to creating a successful RP situation. These rules can be anything from as simple restricting the time and place of the rpg (i.e. midievil england sits shouldn’t have jedi knights running around in them) to extremely complex rules such as how attacking damage is scored.
The important point here is that you, as a roleplayer, should know the constraints placed upon you before you start playing the game. This is less important in a single player situation, but when your actions affect other players as well, your knowledge of the rules can greatly affect their gaming situation as well.
- Listen to the Moderator/Game Master - When you’re a student being graded by a professor on your knowledge of a roleplaying situation this is probably quite easy for you!
When it’s for recreation sometimes it’s easier the point gets a little less clear. It shouldn’t however.
It is important for the game moderator to have control over the rules and to continue to modify the game as it takes place. A good moderator will know how much “moderating” is enough and won’t step over the line. Games do however tend to evolve over time as new scenarios occur or things happen that weren’t originally anticipated. The result is that to keep the game running smoothly, the gamemaster does does need to play direct role and at times change the rules.
What players should remember is that the game in many ways belongs to the gamemaster, in the case of disagreements, they should be voiced outside of the game itself. If things are not reconcilable, then the player should respectfully leave the game (quite possible to create their own with the desired changes).
- Be polite - While this probably goes without saying, treating other players with respect is something that should always be done. Unless of course disrespect is something that is involved in the story line. The point is, treat the player themselves (possibly not the character) the same way you would like to be treated yourself.
Great article by : Role Playing Game RPG Rules
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September 21st, 2008
World of Warcraft has been massively successful and has exceeded the normal popularity of a role-playing title. The main reason for this is that it is very accessible and straightforward, and it is not difficult to play it. Even if you are completely new to gaming you shouldn’t have any problems getting started.World of Warcraft is an easy game to set up. It comes on 4 discs that you install on your computer. You then have to create a game account. Your access to the game’s world involves paying a monthly subscription via credit card or an equivalent. The typical subscription rate is $19.95 per month. The first month is usually free as part of your purchase. The subscription can be paid every month, or every three months or six months if you prefer.World of Warcraft operates through a series of servers that differ depending on where you are in the world. The servers are positioned globally and you simply connect to whichever one is local to you. The servers allow you to access the game. They are a reliable system and well maintained. There are different types of servers for each type of action that you play, whether it is role-playing or player versus player, for example. The servers are named as realms in order to increase the feel of the game.World of Warcraft takes place in the world of Azeroth, a fictional land that has been the setting for all of the Warcraft games. This world has its own history and myths.
It was created by ancient gods, who gave rise to the earliest races on the planet. Azeroth resembles our own world and has recognisable landmarks like cities, forests, caverns, towers, dungeons and other structures. Azeroth has seen much trouble in its time, and its past has included great wars and conflict.
The universe in World of Warcraft is imaginative and is the home to many races.
The world of Azeroth is structured as three continents - the Eastern Kingdoms, Kalimdor, and Northrend. They all have their own inhabitants and climate. The Eastern Kingdoms are the home of humans, dwarves and gnomes, who are known collectively as The Alliance. Kalimdor is the home of tauren, orcs and trolls, who are known collectively as The Horde. Northrend is the home of the wicked Lich King.
Although World of Warcraft is rich and detailed, it is an easy game to understand.
All characters tend to belong to one of two groups, the Alliance and the Horde. The Alliance seems good in nature while the Horde is generally more evil. The Alliance characters are attractive to look at and are considered pretty, while the Horde characters are ugly and less appealing. You can play as characters from either group, and they each possess their own personalities and strengths.
World of Warcraft allows you to design your own character and customise them as you see fit. The character that you create can be one of nine possible classes. The classes include choices like druids, hunters, mages, rogues, shamans and warriors. Every class has its own skills and professions. You will use these talents to help you in the game. The process of creating a character is simple, and it allows you to express your own identity, as your character is a reflection of yourself.
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Tags: role-playing, World of Warcraft
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